DreamScape Source Code: pupimp.sx

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Defines an Director importer that reads in specially formatted "puppets" from the score, and converts them to data that ScriptX can animate.

The file puppet.sx defines the class PuppetPart and AnimationPuppetPartMedia, which implement the hooking together and animating behavior.

This importer is used by a utility in builder.sx, which is used by the !mkprods.sx script.