%! %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % Class PulloutPieMenu % Copyright (C) 1988 by Don Hopkins (don@brillig.umd.edu) % % This program is provided free for unrestricted use and redistribution, % provided that the headers remain intact. No author or distributor % accepts any responsibility for any problems with this software. % % PulloutPieMenu is a subclass of PieMenu that uses cursor distance % from the menu center to specify an argument to the menu selection. % Each menu key has an array of possible arguments, from which the % cursor distance selects the argument value. The values in the % arrays are "Things" (cf. litemenu.ps & colordemo) that are painted % in the menu center as feedback. The /new method of class % PulloutPieMenu takes the same arguments that regular menus do, plus % an additional array of argument arrays. Each argument array % corresponds to a menu key. If you give just one argument array, it % is used for all the keys, the same as with the array of actions. % You can use getmenuarg and getmenuargindex in your menu actions to % retrieve the argument displayed when the key was selected. % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% systemdict begin % ------------------------------------ % % PulloutPieMenu /PulloutPieMenu PieMenu dictbegin /SliceWedges false def /HiLiteWithArrow? false def /PrinterMatch? false def /ArgBorder 2 def /EraseArgs? true def /MenuArgs null def /MenuArg null def /MenuArgIndex null def /PaintedArg null def dictend classbegin % [[args...]...] [keys...] [actions...] => menu /new { /new super send begin dup length MenuKeys length lt { [ exch aload pop % pad out args w/ last arg counttomark MenuKeys length exch sub {dup} repeat ] } if /MenuArgs exch def currentdict end } def % Need to make flipstyle a no-op because /new takes a different number % of args, and actions might depend on MenuArg! Scratch that. % Instead, let's just make a new instance of ourselves, of % the same class. /flipstyle { 0 1 MenuActions length 1 sub { dup getmenuaction % fixed to use getmenuaction! dup type /dicttype eq { /flipstyle exch send % i menu' MenuActions 3 1 roll put % - } {pop pop} ifelse } for MenuArgs MenuKeys MenuActions /new ClassName load send dup /LabelMinRadius LabelMinRadius put % hack } def /MenuGSave { /MenuGSave super send PrinterMatch? setprintermatch } def /DragProc { ChildMenu null eq { MenuGSave PieRadius dup translate CurrentEvent begin XLocation DeltaX add YLocation DeltaY add end SetMenuValue MenuValue PaintedValue ne { PaintMenuValue } if getmenuarg /PaintedArg load ne { PaintMenuArg } if grestore } if } def framebuffer /GLCanvas known { % SGI 4Sight? % Paint menus on the overlay plane /paint { /paint super send /PaintedArg load /PaintArg self send } def } { /DamageProc { MenuGSave damagepath clipcanvas /paint self send PaintedValue PaintSlice /PaintedArg load PaintArg newpath clipcanvas grestore } def } ifelse /PaintMenuArg { getmenuarg dup null eq /PaintedArg load null eq EraseArgs? or or { % The null...pop is to get around the fact that 4Sight's ThingSize % recognizes [(string) /name] as a special case, and eats both, % which hoses us if we call it with just a /name, but with a % (string) on the stack before that. null /PaintedArg load EraseArg pop } if dup PaintArg /PaintedArg exch store } def /EraseArg { % thing => - MenuGSave dup null eq { pop PieRadius dup translate MenuFillColor setcolor 0 0 LabelRadius Gap sub 3 sub 0 360 arc fill } { PieRadius dup translate MenuFillColor setcolor % dup /toggle3 eq {/foo dbgbreak} if ThingSize 2 copy -.5 mul exch -.5 mul exch 4 -2 roll ArgBorder neg 5 1 roll insetrect % Some extra padding... rectpath fill } ifelse grestore } def /PaintArg { % thing => - MenuGSave dup null eq { pop PieRadius dup translate MenuBorderColor setcolor MenuLineWidth setlinewidth MenuLineCap setlinecap MenuItems { begin gsave newpath ang PieSliceWidth 2 div sub rotate NumbRadius 0 moveto LabelRadius Gap sub 4 sub 0 lineto MenuBorderColor setcolor stroke grestore end } forall } { PieRadius dup translate MenuTextColor setcolor dup ThingSize -.5 mul exch -.5 mul exch ShowThing } ifelse grestore } def /showat { PaintedArg null ne PaintedValue null ne and MenuCanvas null ne and MenuWidth null ne and { MenuGSave /PaintedArg load EraseArg /PaintedArg null store null PaintArg grestore } if /MenuArg null def /MenuArgIndex null def /showat super send } def /SetMenuValue { % x y => - /SetMenuValue super send /MenuArg MenuValue null eq {null true} {MenuArgs MenuValue get dup length 0 eq} ifelse { pop null /MenuArgIndex null def } { PieDistance PieRadius 1 sub min NumbRadius sub PieRadius NumbRadius sub div 1 index length mul floor cvi /MenuArgIndex 1 index def get } ifelse def } def /getmenuargindex { % - => index MenuArgIndex } def /getmenuarg { % - => Thing /MenuArg load } def classend def end % systemdict