This is my initial implementation of Pie Menus for NeWS, in PostScript. The choices of a Pie Menu are positioned in a circle around the cursor, so that the direction of movement makes the selection. There is an inactive region in the menu center where the cursor starts out, and the regions corresponding to the choices are wedge shaped, like the slices of a pie: each slice is adjacent to the cursor, but in a different direction. Moving the cursor further out from the menu center increases the angular precision. Pie Menu choices may be positioned in intuitivly correct directions, with opposite choices in opposite directions, and other natural arrangments. Pie Menus are easy to learn, using "muscle memory", because you remember directions, not order. Because you don't need to look at the menu to choose a direction, you can mouse ahead dependably with menus you're familiar with. More information about Pie Menus if forthcoming, but right now I want to get the initial implementation out so that people can use them. Just load the following file into a NeWS server with psh, and try them out. They replace the default menu class, so that subsequently made menus will be Pie Menus. I welcome your questions, comments, and suggestions. -Don Spoken: Don Hopkins Net: don@brillig.umd.edu, ...!seismo!mimsy!don Mail: 5819 Ruatan St., College Park, Md. 20740, USA ---Clip-here--8X--------------------------------------------------------