/* * * G N U P L O T -- eval.c * * Copyright (C) 1986, 1987 Colin Kelley, Thomas Williams * * You may use this code as you wish if credit is given and this message * is retained. * * Please e-mail any useful additions to vu-vlsi!plot so they may be * included in later releases. * * This file should be edited with 4-column tabs! (:set ts=4 sw=4 in vi) */ #include #include "plot.h" char *malloc(); extern int c_token; extern struct ft_entry ft[]; extern struct udvt_entry *first_udv; extern struct udft_entry *first_udf; extern struct at_type at; extern struct lexical_unit token[]; struct value *integer(); struct udvt_entry * add_udv(t_num) /* find or add value and return pointer */ int t_num; { register struct udvt_entry **udv_ptr = &first_udv; /* check if it's already in the table... */ while (*udv_ptr) { if (equals(t_num,(*udv_ptr)->udv_name)) return(*udv_ptr); udv_ptr = &((*udv_ptr)->next_udv); } if (!(*udv_ptr = (struct udvt_entry *) malloc((unsigned int)sizeof(struct udvt_entry)))) int_error("not enought memory for value",t_num); (*udv_ptr)->next_udv = NULL; copy_str((*udv_ptr)->udv_name,t_num); (*udv_ptr)->udv_value.type = INT; /* not necessary, but safe! */ (*udv_ptr)->udv_undef = TRUE; return(*udv_ptr); } struct udft_entry * add_udf(t_num) /* find or add function and return pointer */ int t_num; /* index to token[] */ { register struct udft_entry **udf_ptr = &first_udf; while (*udf_ptr) { if (equals(t_num,(*udf_ptr)->udf_name)) return(*udf_ptr); udf_ptr = &((*udf_ptr)->next_udf); } if (!(*udf_ptr = (struct udft_entry *) malloc((unsigned int)sizeof(struct udft_entry)))) int_error("not enought memory for function",t_num); (*udf_ptr)->next_udf = (struct udft_entry *) NULL; (*udf_ptr)->definition = NULL; (*udf_ptr)->at = NULL; copy_str((*udf_ptr)->udf_name,t_num); (void) integer(&((*udf_ptr)->dummy_value), 0); return(*udf_ptr); } union argument * add_action(sf_index) enum operators sf_index; /* index of p-code function */ { if (at.a_count >= MAX_AT_LEN) int_error("action table overflow",NO_CARET); at.actions[at.a_count].index = sf_index; return(&(at.actions[at.a_count++].arg)); } int standard(t_num) /* return standard function index or 0 */ { register int i; for (i = (int)SF_START; ft[i].f_name != NULL; i++) { if (equals(t_num,ft[i].f_name)) return(i); } return(0); } execute_at(at_ptr) struct at_type *at_ptr; { register int i,index,count,offset; count = at_ptr->a_count; for (i = 0; i < count;) { index = (int)at_ptr->actions[i].index; offset = (*ft[index].func)(&(at_ptr->actions[i].arg)); if (is_jump(index)) i += offset; else i++; } } /* 'ft' is a table containing C functions within this program. An 'action_table' contains pointers to these functions and arguments to be passed to them. at_ptr is a pointer to the action table which must be executed (evaluated) so the iterated line exectues the function indexed by the at_ptr and passes the address of the argument which is pointed to by the arg_ptr */